Friday, March 5, 2010


After the dust settled, and the sounds of battle faded , Captain Harrowleaf of the Loudwater Patrol congratulated the friends on successfully defending the city from the goblin raid. The girls then went to see Garwan to ask about what could be missing from his shop. He tells them that he is missing a dagger that is made from a horn. This dagger was sold to him from Curuvar the wizard only a Ten-day ago. Althaea and the cleric decide to go find Curuvar. The rest of the groups stays in the pub, where they eventually find Curuvar nursing a pint of mead.

Althaea sweet talks him and he reveals that the dagger is something called the Horned Totem. A magical item carved into the shape of a dagger from the horn of an unknown creature. He recently stole it from the barrow that the goblins live in.
“Yes, I did indeed sneak into the barrow. By Mystra’s lost spell, you wouldn’t believe what a dull race goblins are! My wizardry easily incapacitated them. However, I didn’t find what I wanted. I took the horn totem as a souvenir. Tell you what—if you recover the matching skull totem from the barrow, I’ll tell you the truth about the Ogre King.” He tells them.

Next they speak with Captain Harrowleaf again. He tells them that the goblins have laired in a nearby dungeon hidden in the boughs of the Southwood. This dungeon is known to some as the Barrow of the Ogre King. The barrow is a remnant of the vanished dwarven kingdom of Ammarindar. The group negotiates payment for clearing out the evil Goblins from the area. He also tells them a little about the Ogre King. The great King brought together many tribes of goblins into a small nation of the evil creatures. They terrorized the region for years until the death of the Ogre King. Most of the goblins fell to infighting or fled the region. It appears that the remaining tribe is interested in somehow bringing the Ogre King to life.

The group gets a restful sleep and then sets out to the location Captain Harrowleaf described to them. Upon arrival they find an ill-disguised trail that leads through the woods and culminates in a jumble of pale stone ruins. The area is littered with the gnawed bones and visceral remains of various mammals. The trail leads through the mouth of a dwarf ’s face carved into one of the still-standing stone walls. Beyond the wall is a wide, grassy courtyard.

The group starts to cross the courtyard when suddenly the ground falls beneath them. Everyone except for Bor and the Barbarian fall twenty feet to the rubble strewn ground bellow. Timbers, dust and sod collapse to the earth around them.
Blinking they notice several goblins staring at them with tiny black eyes. Quickly they let loose a couple of javelins and then retreat into the darkness. A couple of goblins with large axes stand between large statues of ancient dwarves staring down the slope at the intruding group of adventurers. Bor and the Barbarian jump down into the pit and engage the goblins. Despite a bad landing on the part of Bor, a quick fight brings about the death of the two goblin Skullcleavers.
Now they must face the rest of the evil goblins in the adjacent room and beyond.